Courses

Computer science professors balance teaching students the fundamentals of the discipline while at the same time staying on top of a rapidly changing field where the lessons could change day by day and certainly semester by semester. A number of innovative courses have sprung from this challenge including an advanced architecture course that was organized around case studies on processor design. A recent operating systems class put students in groups to install and modify the Linux operating system on Apple’s iPod music player. Students taking a recent data mining course completed final projects that ranged from predicting the calls a football coach would make to improving the prediction algorithm Netflix uses to suggest new movies to customers.

Strong computer science courses emphasize the fundamentals of computing and at the same time, incorporate hands-on work at all levels to illustrate and reinforce the principles in realistic contexts. To this end, most computer science courses contain a lab component. A lab for an introductory course might be a closed laboratory experience with highly structured exercises while a lab for a more advanced course might utilize extended seminar-style meetings or problem-solving sessions. In addition to giving students the chance to practice what they’re learning in the classroom, labs can also help faculty and students develop close working relationships that may ultimately lead to independent research opportunities.

In addition to the listing of courses below, a list of upcoming courses in computer science courses is available.

If you wish to transfer credits from a computer science course taken at another college or university, consult the transfer approval guidelines.

Computer Science

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  • CMSC 101 Minds and Machines

    Units: 1

    Fulfills General Education Requirement (Symbolic Reasoning (FSSR))

    Description
    Formal deduction in propositional logic. The fundamentals of computer architecture. An elementary exploration of the extent to which symbolic reasoning can be automated, including a consideration of related results in fields such as neuroscience and artificial intelligence. Three hours lecture and one hour lab per week.
  • CMSC 105 Elementary Programming

    Units: 1

    Fulfills General Education Requirement (Symbolic Reasoning (FSSR))

    Description
    Solving problems by writing computer programs. Introduction to computer architecture. Emphasis on symbolic reasoning using examples from a particular computing context. For non-majors. Not open to students who have completed any computer science course that fulfills major requirements. Three lecture and one laboratory hour per week.
  • CMSC 150 Introduction to Computing with Lab

    Units: 1

    Fulfills General Education Requirement (Symbolic Reasoning (FSSR))

    Description
    Techniques for writing computer programs to solve problems. Topics include elementary computer organization, object-oriented programming, control structures, arrays, methods and parameter passing, recursion, searching, sorting, and file I/O. Three lecture and two laboratory hours per week. A student may not receive credit for both Computer Science 150 and 155. Students who have received credit for courses numbered 221 or higher may not take 150 for credit.
  • CMSC 195 Selected topics

    Units: 0.25-1

    Description
    Special topics satisfying neither major nor minor requirements.
  • CMSC 221 Data Structures with Lab

    Units: 1

    Fulfills General Education Requirement (Symbolic Reasoning (FSSR))

    Description
    Introduction to data structures, including stacks, queues, linked lists, and binary trees. Topics include abstraction, object-oriented programming, recursion, and computational complexity. Three lecture and two laboratory hours per week.
  • CMSC 222 Discrete Structures for Computing with Lab

    Units: 1

    Description
    Sets, functions, elementary propositional and predicate logic, elementary graph theory, recurrence relations, proof techniques (including mathematical induction and proof by contradiction), combinatorics, probability, and random numbers, with applications to computing. Three hours lecture and one hour lab per week.
  • CMSC 240 Software Systems Development with Lab

    Units: 1

    Description
    Introduction to techniques necessary for development of large-scale software systems. Topics include the development life cycle; design considerations including OOP, patterns, reuse, and usability; repository management; testing, debugging, and static/dynamic analysis; and group work. Also includes introduction to Unix/Linux environments, and to the C++ programming language, including classes, inheritance, and polymorphism; pointers and dynamic memory allocation; and the C++ Standard Template Library (STL). Three lecture hours and one laboratory hour per week.

     

    Prerequisites

    CMSC 221 with a minimum grade of C-

  • CMSC 288 Computer Science Apprenticeship

    Units: 0.25-0.5

    Description
    Participation in development of software, with supervision of computer science faculty. Does not count for computer science major or minor. No more than a total of 1.5 units of Computer Science 288 may count toward the total number of units required for a degree.
  • CMSC 301 Computer Systems and Architecture I

    Units: 1

    Description
    Fundamentals of computer organization. Topics include instruction and, data representations, assembly language, processor data path design, memory systems and I/O. Also includes examination of how software characteristics impact hardware design and optimization. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 221 and CMSC 240 with a minimum grade of C-. CMSC 240 may be taken concurrently.

  • CMSC 315 Algorithms with Lab

    Units: 1

    Description
    Design, analysis, and implementation of advanced computer algorithms. Emphasis is given to problem-solving techniques, including the greedy method, divide-and-conquer, and dynamic programming. Specific problem domains vary. Topics may include sorting, graphs, networks, computational geometry, NP-completeness, approximation algorithms, text processing, distributed systems, and numerical algorithms. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 221 and either MATH 300 or CMSC 222, all with a minimum grade of C-

  • CMSC 321 Operating Systems with Lab

    Units: 1

    Description
    Structure of operating systems, process management, memory management, file systems, and case studies. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 301 with a minimum grade of C-

  • CMSC 322 Software Engineering Practicum with Lab

    Units: 1

    Description
    Project-oriented course. Principles of software engineering will be emphasized throughout. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 301 with a minimum grade of C-

  • CMSC 323 Design and Implementation of Programming Languages

    Units: 1

    Description
    Concepts in design and implementation of programming languages, including compile-time and run-time issues. Support for block-structured procedural languages, object-oriented languages, and functional languages. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 301 with a minimum grade of C-. CMSC 315 is recommended, but not required

  • CMSC 325 Database Systems

    Units: 1

    Description
    Introduction to systematic management of data: design and implementation of relational databases, data modeling, normalization, indexing, relational algebra, query processing, and transaction management. Programming projects include substantial use of SQL and its extensions. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 221 (or MATH 300 (with a minimum grade of A-) and CMSC 222 both with a minimum grade of C-.

  • CMSC 326 Simulation

    Units: 1

    Description
    Introduction to simulation. Discrete-event simulation, Monte Carlo simulation, simulation of queuing and inventory systems, random number generation, discrete and continuous stochastic models, elementary statistics, point and interval parameter estimation, and input modeling techniques. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 221 (or MATH 300 with a minimum grade of A-) and CMSC 240 both with a minimum grade of C-

  • CMSC 327 Machine Learning

    Units: 1

    Description
    The mathematics and computer programming underlying practical ma- chine learning applications, and how to construct and evaluate the quality of such systems. Linear and logistic regression, artificial neural networks, support vector machines, K-means clustering. Other topics within Arti- ficial Intelligence as time permits. Programming projects. Three lecture hours and one laboratory hour per week.

     

    Prerequisites

    CMSC 221 and MATH 211 (or MATH 212 or MATH 235) and MATH 245 all with a minimum grade of C-

  • CMSC 328 Numerical Analysis

    Units: 1

    Description
    (See Mathematics 328.)

     

    Prerequisites

    MATH 245 and CMSC 150 both with a minimum grade of C-

  • CMSC 330 Theory of Computation

    Units: 1

    Description
    Finite state machines, regular languages, push-down automata, and context-free languages. Turing machines, recursive functions, and related topics. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 315 with a minimum grade of C-

  • CMSC 331 Introduction to Compiler Construction

    Units: 1

    Description
    Regular languages, context-free languages, finite automata, push-down automata, lexical analysis, parsing, intermediate representation, and code generation. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 222 (or MATH 300 with a minimum grade of A-) and CMSC 301 both with a minimum grade of C-.

  • CMSC 332 Computer Networks

    Units: 1

    Description
    Principles and techniques for data communication between computers. Topics include design and analysis of communication protocols, routing, congestion control, network-centric applications, and recent advances. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 301 with a minimum grade of C-

  • CMSC 333 Parallel Programming

    Units: 1

    Description
    Principles and techniques for programming computers that have multiple processors. Writing programs for parallel computers that enhance run-time efficiency, portability, correctness, and software modifiability. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 222 (or MATH 300 with a minimum grade of A-) and CMSC 301 both with a minimum grade of C-

  • CMSC 334 Computer Security

    Units: 1

    Description
    Theory, mechanisms, and implementation of computer security and data protection. Topics include encryption and authentication, program and language security, operating system security, and network security. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 301 with a minimum grade of C-

  • CMSC 335 Computer Graphics

    Units: 1

    Description
    Device independent two- and three-dimensional computer graphics, interactive graphics, user interfaces, and human factors. Consideration of advanced modeling and rendering. Three lecture and one laboratory hour per week.

     

    Prerequisites

    CMSC 222, CMSC 301, and MATH 245 all with a minimum grade of C-

  • CMSC 340 Directed Independent Study

    Units: 0.25-1

    Description
    To enable well-qualified students who have completed basic requirements for major to work independently in areas not included in curriculum.
  • CMSC 388 Individual Internship

    Units: 0.25-1

    Description
    No more than 1.5 units of internship in any one department and 3.5 units of internship overall may be counted toward required degree units.
  • CMSC 395 Special Topics

    Units: 1

    Description
    Selected topics in Computer Science

     

    Prerequisites

    CMSC 315 with a minimum grade of C-

  • CMSC 406 Summer Undergraduate Research

    Units: 0

    Description
    Documentation of the work of students who receive summer fellowships to conduct research [or produce a creative arts project] in the summer. The work must take place over a minimum of 6 weeks, the student must engage in the project full-time (at least 40 hours per week) during this period, and the student must be the recipient of a fellowship through the university. Graded S/U.

     

    Prerequisites

    Approval by a faculty mentor.